CATCH UP
Anyone can call first hand
After first hand, only lowest scoring team can call
If score is tied, anyone can call
CHECKERS
Dealer and their partner can only call BLACK suits
LOD and ROD can only call RED cards
CLUB THE DEALER
STANDARD UNLESS A CLUB IS THE UPCARD, THEN THE DEALER MUST PICK IT UP
DEAD TRUMP
Played as standard except the same trump
may not be called twice in a row Anyone may call
DEALER DIGS SPADES
If the up card is a SPADE the DEALER must pick it up
DEALERS DREAM
Only the DEALER can call trump
The dealer can call first or second time around
DEALERS DREAM TEAM
Only the DEALER calls trump until the team has 5 points
Once a team has 5 points, only the DEALER’S PARTNER can call trump
DEALERS DREAM TEAM REV
Play to lose
Only the DEALER calls trump until the team has 5 points
Once a team has 5 points, only the DEALER’S PARTNER can call trump
You must have one natural trump (not left) to call or order
Dealer can use up card as natural to call trump
Any card picked or ordered up must be kept
No loners allowed
DEALERS ESP
Only DEALER can call tump and MUST go ALONE
DEALERS chooses an opponent to DEFEND ALONE
Errors cost 4 points
DEAL ME OUT
PLAYED AS STANDARD EXCEPT THE DEALER MAY NOT CALL TRUMP IF ALL PASS ON THE SECOND TIME AROUND AND IT REACHES RIGHT OF DEALER, THEN THEY MUST CALL
DEAL ME RED
If the upcard is a red suit, dealer must pick it up and go alone.
If the upcard is black, dealer must pass and call a red suit alone.
DEALERS SUICIDE
DEALER must pick up the UPCARD and go ALONE.
DIRTY 9S AND 10S
Playes as standard unless a 9 or 10 is the upcard
If a 9 or 10 is up the dealer must pick it up
DOG HOUSE
STANDARD euchre except if a player gets euchred, they are in the DOGHOUSE
The player in the doghouse CANNOT call trump until ...
Another player gets euchred and replaces them in the doghouse
DOUBLE TROUBLE
Dealer must take the up card and go ALONE
LOD defends ALONE
DOUBLE TROUBLE REVERSE
Play to lose
DEALER must take up card alone
LOD must defend alone
Any card picked up must be kept